scar
  • The scar game library
  • Application Structure
    • App
    • Scenes
    • Spaces
    • Entities
    • Components
    • Systems
    • Objects
    • Drawing
    • Events
  • Builtin Features
    • Actions
    • Assets
    • Config
    • Input
    • Logger
    • Music
    • Tweens
    • Util
    • Vectors & Rects
  • Builtin Components
    • Text
    • Sprite
    • Animated Sprite
  • Builtin Systems
    • Animate Sprites
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  1. Builtin Components

Text

Scar::Components::Text is a drawable which you can assign a Text and a Font to. The text then gets rendered at the entities position. A default font can be specified at Assets#default_font.

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Last updated 5 years ago

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